Previously: The House Window Game.
Note: Please don’t copy/paste, republish, or narrate this post on other websites, video platforms, etc. without permission.
Feel like tempting fate? Here’s a ritual to try: Head to a bathroom to play the “Am I Perfect Yet?” game. The goal is to summon the ghost of a murderous girl and asking her the titular question — although, given how the game usually ends, it’s one that, to be honest, probably shouldn’t be played, no matter how daring you’re feeling. If the stories are to believed, it’s basically an invitation for instant death.
The key word there, though, is “if.” I’m fairly certain this one originates as creepypasta — that is, that it was made up by someone on the internet. Still, though: There’s tempting fate, and there’s being willfully foolish, isn’t there?
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The reason I suspect the “Am I Perfect Yet” game to be of the made-up variety is that literally the only sources I’ve found for it are two Quotev posts and two Indonesian translations of the list of rules included in those posts. It’s worth noting that I also suspect that it may have originated somewhere else and subsequently been deleted; the two Quotev pieces are included within what are essentially roundups and reproductions (prooooobably without permission) of text or legends that were originally published elsewhere, and the Indonesian ones are from sources that I know specialize in translating existing stories, rather than writing original ones. For what it’s worth, the oldest of these four sources dates back to July of 2014.
Still, though: “Am I Perfect Yet” is interesting in that it makes use of a number of tropes commonly seen in these kinds of games: It’s meant to be played in a bathroom, as is the case for Bloody Mary and its various iterations; it involves flushing a toilet at a key moment, as in Blue Baby and Bathroom To Another World; and, specifically, you’re meant to flush a piece of paper you’ve written something important on, as in Shiomajinai.
Furthermore, the entity the ritual allegedly summons is not just a bathroom ghost, but a school bathroom ghost in particular — think Hanako-san or Loira do Banheiro (the Blonde of the Bathroom). And, those who encounter said entity are faced with something of an impossible situation: No matter what you do, you’re bound to lose, as is the case with Japanese legends like Kuchisake-onna and Aka Manto.
In other words, even if the whole thing is likely fakelore or copy/creepypasta, there’s a lot that’s going here to suggest that the story and the ritual that accompanies it were thought up by someone who has more than a passing familiarity with these kinds of legends.
Given that the point of this ritual game is to allegedly summon a ghost whose sole purpose is to cause harm to you — or even kill you — it’s obviously not recommended that you play it, whether or not it’s fact or fiction.
If you must, though:
Play at your own risk.
Players:
- One principal.
Requirements:
- A sheet of paper.
- A writing implement.
- A flashlight. (Optional.)
- A bathroom equipped with a flush toilet.
Instructions:
Asking The Question:
- Begin at any time.
- Bring your supplies to the bathroom in which you have chosen to play. Close the door behind you. If necessary, close any curtains or otherwise block any windows present.
- Turn off the lights. If using the flashlight, you may turn it on now.
- On the sheet of paper, write the words, “Am I perfect yet?” using your writing implement. Do not speak. Make as little noise as possible.
- Now, take that sheet of paper and rip it up into as many pieces as you possibly can. Do NOT lose track of any of the pieces. Keep a hold of all of them.
- Gather the shreds of torn paper and deposit them into the bowl of a toilet. Make sure you have dropped EACH AND EVERY PIECE into the toilet. Do NOT miss any.
- Once you have made sure that ALL the scraps of torn paper have made it into the toilet, flush it.
- Wait until it has finished rinsing clean.
- Now, speak the following words aloud: “Perfect one, of them all, come out, come out.”
- Repeat the words a second time: “Perfect one, of them all, come out, come out.”
- Repeat them a third time: “Perfect one, of them all, come out, come out.”
- Now: Listen. What do you hear?
- If you hear nothing: The ritual has failed. Do not proceed. Unblock the windows, turn on the lights, and vacate the premises. You may try again another time if you like.
- If you hear a voice whispering: Listen harder.
- If the voice is whispering the words, “Am I perfect yet?”: You may proceed.
- If the voice is whispering anything else: DO NOT PROCEED. Unblock the windows, turn on the lights, and vacate the premises. Do not enter this bathroom again in the future.
Choosing The Answer:
- When you hear Her voice whispering, “Am I perfect yet?”, you may respond in any of the following ways:
- You may answer, “No. No one is perfect.”
- You may answer, “Yes.”
- Silence is not an option. Make your choice.
- Depending on your choice, one of the following outcomes will occur:
- If you answer, “No”: You will hear Her speak again. She will say, “Liar. If you believe that, then you are a fool.” Then… well. For you, the game ends here.
- For you, everything ends here.
- It is not recommended that you choose “No.”
- If you answer, “Yes”: You will hear Her speak again. She will say, “Really?” Again, you may respond in any of the following ways:
- You may answer, “No.”
- You may answer, “Yes.”
- You may answer, “Maybe.”
- If you answer, “No”: You will hear Her speak again. She will say, “Liar. If you believe that, then you are a fool.” Then… well. For you, the game ends here.
- Silence is, again, not an option. Make your choice.
- Depending on your choice, one of the following outcomes will occur:
- If you answer, “No”: See: Choosing The Answer, Step 3.1. This will be your outcome here, too. It is not recommended that you choose “No.”
- If you answer, “Yes”: You will her Her speak again. She will accuse you of lying. And, again: For you, it all ends here. It is not recommended that you choose “Yes.”
- If you answer, “Maybe”: She will not speak, but she will become confused. This is the recommended response. You may proceed.
Making Your Escape:
- While she is distracted: Go. Now. Run. Leave the bathroom, and get as far away from the building in which it is located as possible.
- Don’t go home — not yet.
- She might follow you, you see.
- She might not, of course; she may remain in the bathroom, waiting for you to return.
- But if she follows you, your only hope is to outrun her — and to outwit her.
- So: Don’t go home.
- You wouldn’t want her to know where you live, would you?
Additional Notes:
Regarding the bathroom: Some sources note that the optimal location in which to play this game is a girl’s or women’s restroom within a school building. These sources additionally note that the game is unlikely to succeed in a boy’s or men’s restroom. There are no notes about the game’s chances of success if played in a gender-neutral restroom.
Regarding the flashlight: A flashlight may be used if you require light to perform the writing required in Step 4 of Asking The Question. If you do not require additional light, however, you may choose not to utilize the flashlight.
The bathroom does not necessarily need to be pitch black in order to play. However, as low-light conditions are required, it is still recommended that players block any windows that may be present in the bathroom before beginning in earnest, in addition to turning out the lights.
Some sources suggest that players will need to knock on the wall of the bathroom in which they have chosen to play at some point during the course of the game; however, these sources do not actually specify when the knocking should occur. As such, it is unknown whether knocking is necessary to achieve a successful result. Should you play once without knocking and do not achieve success, you may wish to make another attempt at a later date incorporating knocking. Based on context clues, it is recommended that you incorporate the knocking during Asking The Question, Steps 9 through 11: As you chant, knock once for each repetition.
Dos And Don’ts:
Do not answer “No” in response to Her questions.
Do not answer “Yes” in response to Her second question.
If you MUST speak with Her, answer first “Yes,” then “Maybe.”
Then run.
Run, as fast as you can.
Do not let Her catch you.
If you are lucky enough to escape Her, do not return to the bathroom in which you chose to play this game.
Ever.
If you do…
Well.
Let’s just say She won’t be lying when She calls you a fool.
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[Photo via Tom Roberts/Unsplash]