Previously: The Lookee Lookee Game. Note: Please don’t copy/paste, republish, or narrate this post on other websites, video platforms, etc. without permission. Looking for a fortune-telling Continue Reading > about The Most Dangerous Games: Asobime-san, Or The Origami Paper Ritual
2ch
Creepypasta Of The Week: “Help Me,” Or, The Creepy 2ch Mannequin Photo Story
Previously: "House Building For Dummies." On May 1, 2011, a curious thread started unfolding on 2ch — a thread which, really, was a story more than anything else. It’s since become known as a Continue Reading > about Creepypasta Of The Week: “Help Me,” Or, The Creepy 2ch Mannequin Photo Story
The Most Dangerous Games: How To Go To Another World Using A Train (Or, How To Open The Demon Gate)
Previously: The Devil Face Game. Note: Please don’t copy/paste, republish, or narrate this post on other websites, video platforms, etc. without permission. Here’s an interesting, if somewhat Continue Reading > about The Most Dangerous Games: How To Go To Another World Using A Train (Or, How To Open The Demon Gate)
Creepypasta Of The Week: “Real” (Or, Why You Should Never Bow In Front Of A Mirror At Night)
Previously: “Dear Theodore.” Originally posted to 2ch in 2009, the creepypasta “Real” is infamous in Japan, but not as well known in the West. It’s a long one — more than 12,000 words — but it’s Continue Reading > about Creepypasta Of The Week: “Real” (Or, Why You Should Never Bow In Front Of A Mirror At Night)
The Most Dangerous Games: Summoning Chizuko, Or, The Attic Game
Previously: The Sandman Game. Note: Please don’t copy/paste, republish, or narrate this post on other websites, video platforms, etc. without permission. Here’s a somewhat perplexing Japanese Continue Reading > about The Most Dangerous Games: Summoning Chizuko, Or, The Attic Game
Encyclopaedia Of The Impossible: The NNN Special Broadcast (“Tomorrow’s Victims”)
Previously: The Pied Piper. Type: Unclassifiable. Subject has elements characteristic of EVs (Electronic Viruses), UCDs (Unusual Communication Devices), and IHs (Information Hazards); however, Continue Reading > about Encyclopaedia Of The Impossible: The NNN Special Broadcast (“Tomorrow’s Victims”)
The Most Dangerous Games: The Welcome Home Game
Previously: The One Who Answers. Note: Please don’t copy/paste or republish the text of this post on other websites without permission. Like many Japanese ritual games, the Welcome Home Game — Continue Reading > about The Most Dangerous Games: The Welcome Home Game
Encyclopaedia Of The Impossible: The Sandbox Woman
Previously: Crybaby Bridge. Type: PE (Preternatural Entity). Period/location of origin: 1980s or early 1990s, the northern areas of the island of Kyushu, Japan. Appearance: Subject, known by Continue Reading > about Encyclopaedia Of The Impossible: The Sandbox Woman