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The Ghost In My Machine

Stories of the Strange and Unusual

Encyclopaedia of the Impossible: The Girl from the Gap

March 28, 2016 by Lucia

Previously: Mel’s Hole.

Type: CC (corporeally challenged)

Period/location of origin: Unknown, Japan.

Appearance: Subject, known as the Girl from the Gap, appears to be an extremely slender female humanoid of indeterminate age. She may or may not hold an ice pick. NOTE: Due to subject’s illusive nature, a more precise description has yet to be identified; anyone who might be able to provide such a description has hitherto been… not in a position to do so.

A door cracked open in the dark

Modus operandi: Subject habitually occupies areas in homes classified as “gaps”: The space between a piece of furniture and the wall; the sliver of darkness visible from a slightly open drawer; the crack in a closet door that has not fully been shut; etc. Subject is often happy simply to exist, allowing the occupants (targets) of her chosen home to go about their daily lives uninterrupted; she will make a habit of ducking out of sight when target’s field of vision includes her current gap. Targets may be largely unaware of subject’s existence, except for the small nagging feeling that they are being watched when no one else is home or an uneasiness experienced when attempting to fall asleep with the closet door open.

However, on some occasions, subject may make eye contact with target. In the event of this occurrence, subject will ask target, “Want to play a game of hide and seek?” Should target answer, “Yes,” the game will commence. The next time eye contact is made, the hider will be considered found. The seeker’s prize for winning is the hider, with whom the seeker may do as they please.

[Like what you read? Check out Dangerous Games To Play In The Dark, available from Chronicle Books now!]

NOTE: Target should not assume that they are the seeker and subject the hider. Should this mistake be made, target will lose. Quickly. Given that the seeker’s prize for winning is the hider themself… it is not advisable to lose.

Precisely how subject decides when to begin a game and with whom has not yet been determined.

Containment: Unknown.

Additional notes:  Much about subject remains largely unknown.

She is assumed to be a spirit of some sort, although whether she is a “ghost” in the traditional sense — e.g. the spirit of a former living person who was is now dead, “haunting” a place that was significant to her in life — has not been determined. It is also unknown when or where subject first came into being, or whether subject is singular or one of a group of many Girls from the Gap. She apparently hails from Japan, although whether she may also occupy gaps in homes in other countries remains to be seen.

Subject’s relationship (if any) to the phenomenon known as Slender Man, to the creature colloquially known as “the monster under the bed,” or to the Faceless Old Woman Who Secretly Lives In Your Home has yet to be determined.

Recommendation: Don’t agree to play her game…

…And mind the gap.

Resources:

10 Truly Disturbing Japanese Urban Legends.

Tales of Horror: Woman of the Gap.

Girl from the Gap.

***

Follow The Ghost In My Machine on Twitter @GhostMachine13 and on Facebook @TheGhostInMyMachine. And don’t forget to check out Dangerous Games To Play In The Dark, available now from Chronicle Books!

[Photo via Lourenco Tomas/Flickr]

Filed Under: Encyclopaedia Tagged With: CC, Encyclopaedia of the Impossible, ghosts, Japan, Japanese ghosts, Japanese urban legends

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